10)Īt the following time, we will be performing FINAL FANTASY XI server maintenance on all Worlds. Without spell interrupts, fighters would be at a severe disadvantage when engaging a caster since the amount of DPS a caster can produce is much larger than that of a meleer.All Worlds Scheduled Maintenance (Oct. The concentrate stanza can be used to increase the Defending Skill level by 25 points. Interrupt Chance = (Defending Level - Attacking level)x.75 + 33 The equation used to calculate the chance a melee hit will interrupt a spell caster is shown below: For an interrupt to occur the melee hit must land on the caster during the Invocation portion of the spell. This is what typically gives spell casters a handicap when engaging a fighter. Please note that the accurate attack stanza available to a fighter will increase their effective attack level by 20.ĭuring the course of battle, a melee hit on a spell caster can interrupt the spell that was being cast. The overall percent chance to dodge or parry is capped at a minimum of 10%, and a maximum of 60%. The Attacking level is equal to the attacking players combat level. In this formula, the defending level is equal to the players parry or dodge level. %Chance= (Defending Level - Attacking Level)x.5 +35
The chance of Parrying or dodging an attack is calculated using the following formula: It works exactly the same way as dodge, except that the highest combat skill is used in calculating the base parry level. The parry skill on the other hand is aimed at melee players. Modifiers are also present in the attacking players weapons, that make it easier or harder for a defending player to dodge the hit. The equipment used by a player in a magic casting role usually give boosts to their effective dodge skill. The base dodge skill number is equal to that players highest magic branch. The both have the same effect on combat, and each is meant to be used in different situations.ĭodge skills are mainly used by players who's highest skill level is magic. For mobs with lots of protection, this stanza can be more effective than the increase damage stanza in increasing the damage dealt.ĭodge and Parry skills are a means for a player to defend against melee attacks. It allows a fighter to inlflict maximum damage on the target regardless of the amount of armor protection. Ignore armor is a stanza that can be used with any piercing type weapon. Higher levels of this stanza will hit more targets, and do more damage per target. The maximum number of simultaneous targets, as well as the maximum total damage is determined by the circular attack stanza level. The circular attack stanza allows multiple targets within weapons reach to be hit simultaneously, however circular attack will only work on mobs or players that have you targeted. By aiming at the head, for example a skilled fighter is able to increase the chances of stunning his opponent with a critical hit. This allows the fighter to direct attacks at unprotected body parts, and also gives the player some control over the critical hit effect. The aim stanza can be used to increase the chance a particular body part is hit.
The critical hit effects are listed below: The effect of a critical hit depends on the body part that was hit. The base critical hit rate for combat is 5%, certain weapon boosts can increase these but are very rare. This means that the maximum damage sustained by the bleeding effect is 1.2 times the base damage of a particular weapon.Ĭritical hits are a normal part of melee combat. The maximum factor is 1.2 for all skill levels. This increase in damage stacks on itself and is calculated on a per hit basis. Its effect is a small increase in damage that lasts for 10 seconds. This stanza increases the level of the attacking player by up to 20 points.īleeding is an stanza option that can be included in any attack that uses a slashing type weapon. The accurate attack stanza available to fighters is a skill that increases the chance their attack will not be parried or dodged by the opponent.